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SimCity Source Code Released

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The reservoir code for the original SimCity has been released nether the GPL, under its original working title of respect of Micropolis.

Changes to the code have been made away Don Hopkins, World Health Organization had worked on ports of the project when IT was originally released and also modified the game to the One Laptop Per Child project. The name change and the remotion of all references to SimCity in the source were made in order to protect Natural philosophy Arts' Sim franchise trademark. Other modifications include a unexampled splash screen, changes to the user user interface and the removal of the plane dash disaster as a result of the 9/11 attacks.

"There's still a lot of craptastic code in there, but the heart of the software (the simulator) hasn't changed," says a post on the Fear and Loathing blog describing the release. "I know at that place will be efforts underway to port wine it to a better platform, replace the age old graphics with parvenue ones, revision the explicit routines with modern-day counterparts, etc. The modern challenge for game programming is to deconstruct games like SimCity into reusable components for making other games! The code hopefully serves as soundly example of how to use SWIG to integrate C++ classes into Python and Cairo, in a portable cross platform way that works on Linux and Windows."

The SimCity (Micropolis) source code every bit well as an netmail link for questions and comments is available for download here.

https://www.escapistmagazine.com/simcity-source-code-released/

Source: https://www.escapistmagazine.com/simcity-source-code-released/